Augmented reality (AR): meaning, applications and examples
Augmented reality (AR) is a technology that enriches human sensory perception with digital information superimposed on physical reality. Unlike virtual reality (VR), which creates a
Augmented reality (AR) is a technology that enriches human sensory perception with digital information superimposed on physical reality. Unlike virtual reality (VR), which creates a
According to the strategy consulting firm Gartner, among the trends of the next decade will be the “digital twin“. A digital twin is a virtual,
A 3D immersive virtual reality is a digital environment, a fruit of the imagination, in which an attempt is made to make the user feel
Holograms, although they may seem like something too abstract and far from our traditional understanding, are actually closer than we’re used to think. We all
More and more companies are using virtual reality to produce impactful applications that break down the boundary between reality and imagination. But which areas are
Even in the field of virtual reality, technological innovation and ICT research does not stop. What has been done so far and what are the
Augmented reality (AR) and other technologies are often excluded from the business investment plan in innovation because the opportunities they enclose are not well-known. This
The failure of Google Daydream VR, the first virtual reality viewer, presented by Google during the October 2016 Google Event is no longer a mystery.
In this JOurnal we frequently talked about augmented reality and virtual reality, two fields of ICT research that are often combined and frequently confused, especially in Italy,
Virtual reality is an innovative tool that, thanks to its multisensory and engaging nature, can satisfy the principles of active learning. It is a real 3D
PKU Smart Sensor project (n. 08RG7211000341 – CUP G89J18000710007) has been financed thanks to the European Regional Development Fund (ERDF) 2014/2020 Sicily, within Axis 1 – Specific Objective 1.1 – Action 1.1.5. ‘Realisation and validation of a Point-of-Care system for the home-testing monitoring of phenylalanine in patients suffering from hyperphenylalaninemias’. Amount of eligible PMF Srl expenditure: 208,864.00 euros. Amount of PMF Srl contribution: 146,674.00 euros. The content of this website is the responsibility of PMF Srl and does not necessarily reflect the views of the European Commission.
VESTA project (no. F/050074/02/X32 – CUP B58I17000190008) has been financed under Axis 1 Investment Priority 1.b Action 1.1.3 LDR. BANDO HORIZON 2020 – PON 2014/2020 ‘Implementation of an evolved security (anti-theft) system based on innovative short-range radio inspection technologies and miniaturized audio/video multimedia sensors’. Amount of eligible expenditure PMF Srl: 299,915.01 euros. Amount of contribution PMF Srl: 131,284.02 euros. The content of this website is the responsibility of PMF Srl and does not necessarily reflect the views of the European Commission.
MINERVA project (no. F/190045/01/X44 – CUP B61B1900048008) has been financed thanks to the Fund for Sustainable Growth – ‘Intelligent Factory’ PON I&C 2014-2020, as in DM 5 March 2018 Chapter III. Innovative e-learning methods and virtual reality in companies. Amount of eligible expenditure PMF Srl: 274,791.25 euros. Amount of contribution PMF Srl: 160,532.00 euros. The content of this website is the responsibility of PMF Srl and does not necessarily reflect the views of the European Commission.
SECESTA ViaSafe project (no. 08CT6202000208 – CUP G69J18001010007) has been financed thanks to the European Regional Development Fund (ERDF) 2014/2020 Sicily, within Axis 1 – Specific Objective 1.1 – Action 1.1.5. ‘Application of the monitoring network from the volcanic ash fallout from Etna to mobility management in the Etnean territory’. Amount of eligible expenditure PMF Srl: 267,400.00 euros. Amount of PMF Srl contribution: 190,752.00 euros. The content of this website is the responsibility of PMF Srl and does not necessarily reflect the views of the European Commission.